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For sure. This is indeed intended, tho I agree feels weird. I wanted the player to feel the distance and it caused a lof of weird physics.
For instance, there isn't a delay but you just need to move more distance because you are further away. I need to tweek this.

Thank you for your critique, helps a lot!

oh when I say delay, I mean the ball moves very slow then speed up, and the time need to accelerate to max speed is a little long, which makes me feel like when I input, the ball does not move immediately. But I get your idea about the distance, if it conveys well to the player it would be super cool!