There was a cool puzzle element that needed a slight polish to the mechanics. The level designs were cool and they made since to the game, however the main mechanics tended to be a little inconsistent and without the cheat sheet you provided, some of the areas would have been like "I didn't even know I could do that?!" which comes back to game design, since I think introducing the players to all the mechanics in a safe way that didn't involve completely restarting would have been a very nice addition. I like the concept and it could easily be expanded upon.Nice work!
Streamed here: