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(+1)

There was a cool puzzle element that needed a slight polish to the mechanics. The level designs were cool and they made since to the game, however the main mechanics tended to be a little inconsistent and without the cheat sheet you provided, some of the areas would have been like "I didn't even know I could do that?!" which comes back to game design, since I think introducing the players to all the mechanics in a safe way that didn't involve completely restarting would have been a very nice addition. I like the concept and it could easily be expanded upon.Nice work!

Streamed here:

(+1)

I completely agree. After the jam period, I will go back and tweak some of the buggier aspects,  add a proper tutorial, and  a camera system that allows you to freely move between rooms. You can already restart the level with R, but I didn't make that very clear. Thanks for the feedback!

(+1)

Overall a very solid entry though, dude!