The theory behind the game is great. The lore is awesome. The game play is lacking fun. You have the basis for a great game, love the ascetic. You just need to put some way to indicate where your interactive spot is, a selection white out line on the center tile, when it is over a interactive spot it turns green or red to let you know you can interact with it. A nice visual indicator that is on the screen while you are not near the plants letting you know that they are almost dead would be nice. Even a siren sound when power is low or is too high. More events like a sand storm that knocks out the power during the game play etc... I think there is a gem waiting for the rough to be cut off all around it, then you will have that ruby! Good Start!