Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The terminal output you're getting is the same output that displays when the game successfully launches. Can you look at 

~/.config/unity3d/Team Dogpit/The Cherry Orchard/Player.log

and see what the logs there say? 

Mono path[0] = '/home/ake/games/cherry_orchard/TCO_Data/Managed'
Mono config path = '/home/ake/games/cherry_orchard/TCO_Data/MonoBleedingEdge/e
tc'
Preloaded 'libfmod.so'
Preloaded 'libfmodL.so'
Preloaded 'libfmodstudio.so'
Preloaded 'libfmodstudioL.so'
Preloaded 'libgvraudio.so'
Preloaded 'libresonanceaudio.so'
Preloaded 'libsteam_api.so'
Display 0 'JT178x4 17"': 1280x1024 (primary device).
Loading player data from /home/ake/games/cherry_orchard/TCO_Data/data.unity3d
Unable to load player prefs
Desktop is 1280 x 1024 @ 60 Hz
[Vulkan init] extensions: count=2
[Vulkan init] extensions: name=VK_EXT_debug_report, enabled=0
[Vulkan init] extensions: name=VK_EXT_debug_utils, enabled=0
Vulkan detection: 0
No supported renderers found, exiting

Looks like it's my graphics drivers. Thanks for pointing out the log-file. Will see if I can upgrade things to get this running in all it's purple glory ;)