Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

thanks for your feedback, yes the movement is very punishing and the level system doesn't give enough time to master the level and finish it perfectly,  that's why the game ended being too hard. And about cutscenes, they clearly were longer to make things not so confusing and fast and leave enough time for being confident before entering new level, but  yes they may have been too long. 

i feel making the cutscenes long had the opposite effect and made it more confusing, as it meant you didn't have time to play the game and try something out when you're starting