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I'll be honest when I say that coming up with an idea for the jam was the hardest lol. Every idea I came up with was basically " Die and use yourself as a platform "

Then I re-watched Jonas's video about the jam and what he said was all I needed. Take a popular game or genre and turn the conditions around.

So I took a stealth game and tried to center it around getting caught. Some people think I achieved it while others couldn't really see what I was trying to do. My fault I guess lol.

Most people think my game is fun though so that's enough for me

Oh hey I recognize you from the BTP art channel lmao 


And yeah I've been noticing that as a trend with a few games I've seen in the jam. Like they don't really use failure as a theme, but by switching some game mechanics around they end up with a fun game where the only issue is that it isn't really using failure to progress. But the games still end up being fun, so I don't really judge them too harshly for it since the theme did its purpose and helped them make a pretty unique take on a genre.


Definitely want to check your game out! I'm a big fan of stealth games

I agree. But honestly, the theme is optional, and if it helps create great games, then that’s enough for me.