Man, it's spectacular!
- I love this general idea of making it like a challenge. It ain't the challenge that goes hard so you can only win it by pure luck, but the success is actually based on the skill that you develop by trying again and again. Very well-fitting with the samurai theme that supposes dedication and perfection.
- The sound design is AMAZING. I especially like the fact that you basically have the same track in the menu and in the actual game, but the instrument layers are different.
- The level system is designed very cleverly. At first, you are more allowed to fail, but with progress, the game gets less forgiving - again, a challenge is a challenge.
It's indeed a chef-d'oeuvre you made here, guys. If this game doesn't deserve to be one of the winners, I wonder what does.