Completely forgot about the dash until after I had already won. Might be a bit unnecessary haha. The damage stacking mechanic was pretty fun. Seems like the most effective strategy is to have 3 hearts, wait for a heart to spawn and then right before it's about to despawn, start running into enemies. You can get up to 5 damage that way. Good game. Well done!
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Ya the dash isn't the most necessary because running through damage is encouraged but the main reason I implemented it was for game feel and clutch plays when at one heart but it diffidently isn't useful every time. Glad you liked the damage stacking, I completely agree on your strat, (not to brag but I used a strat like that to get a time of 46 seconds [course now being the dev makes doing that a bit easier lol]), I think its a fun though cause it gets the player to go down to one health in exchange for high damage dealing.
Thanks for the feed back :)