Things can get pretty crazy if you just let yourself take tons of hits. I took like 50 hits and when I clicked I would zoom around the entire map with a constant hurtbox for like a full 5 seconds. While that's pretty fun, it was kind of wasted on how easy the enemies are to beat without any buffs. I imagine most people who play this aren't going to even need the injury = buff mechanic since they'll probably just kill like 50 guys without getting hit and then quit out of boredom. If you made the enemies more difficult over time, people may be forced to interact with that mechanic more. The art is very nice (did you make it?) and the animations are very nice as well. Pretty nice game, thanks for making it!
Viewing post in The Last Berserker jam comments
I agree with you, the game may look fun at first and the player expects that the enemies will become more abundant or stronger over time so the buff mechanic makes sense. While programming I got very funky errors and decided to leave the spawn rate as it is. And people didnt played that long to get such crazy results. Thanks for playing my game and sharing your honest feedback :D !