A bunch of work went into the polish for this game, and it shows. It's very easy to get into the zone of dodging, ducking, and weaving - very similar to Geometry Wars in that regard. I do have a couple little nitpicks though -
- Do shots get more accurate? I only get popups for damage increases, but not shot accuracy. It felt a bit more accurate in the endgame, certainly, but early on it's hardly noticeable.
- I appreciate that important information is displayed on enemies themselves when they're killed, but some subtle HUD elements (maybe next to the timer) that give you visual info (e.g. a bar) for your health, damage, and accuracy would be appreciated - keeping the information redundant isn't a bad thing so long as it's unintrusive
Great work!