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Could you add a menu option to toggle gamepad input?  I've found this is a problem with nearly all RPGmaker-based games, they read in ALL USB controllers as gamepads.  For those of us with pedals, this poses a problem, because pedals in a neutral position register a constant 50% input.  The result is mouse input not responding and the character running constantly down (especially annoying when zoning into an area where "back the way you came" is down).  Pressing a key before it loads enough to have the character move overrides the input, but again, as soon as there's a scene change or you open a menu, once again it behaves as if down is held.

Physically disconnecting the pedals is extremely impractical, especially given how I (and most) have the cabling routed; with my particular case I literally have to take apart the top to access the ports, then herd the cables while putting it back together so they don't get pinched.

I believe there's a template in RPGmaker for this setting, as when I ran into the same issue with Lust Doll Plus and mentioned it, he had the setting in the very next update, with no apparent delays on actual content.

I'm actually completely stuck now in Janet's bedroom; the zone back into the hallway is too fast for me to tap down before it allows the  character to move, so no matter what it just zones back into the bedroom.  Only way to progress would be to disconnect the pedals, or if a toggle to disable gamepad input were added.