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(+2)

It is a interesting way to unlock friends to get new unique abilities. Graphic is nice. Characters are cute. You got a nice BGM fits the game vibe. The control is a bit weird tho. Maybe make use of other keys, like "F", "R", "Q", "E", something near the movement keys would be helpful. It is too inconvenient to press like 3 keys at the same time to make a move. Other than that, well done!

Yeah the controls were gonna be temporal but stayed until the end, the new control scheme that I might implement is gonna be "left mouse" to shoot, "right mouse" for hammer, the big jump is gonna change for a double jump then "shift" for dash and "F" for gliding. I think this sounds good enough at least on paper we'll see in practice. Thank you for the feedback

I'm still have a little concern. Since no need to aim with mouse position, is that necessary to use mouse?

Since most games that are played with WASD also use the mouse, the controls are to keep the hands in the same position as it would be in any other game, but as i said thats how it's on paper right now, I will try to look up examples and maybe even add an option to customize the keybindings if necesary.