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(+1)

I like the visuals, the outline of the character looks very good, but the way the game fits the theme is a bit ehhh… questionable…

I will say I love the polish touches in the jumping, I loved how you implemented coyote time and jumping even when you press the jump button a bit too early, that’s an important polish feature I doubt many other jam games implemented, good job

Thank you! I didn't actually really focus heavily on the theme and Jonas said that that is possible. Just wanted to make an atmospheric game that has potential and I sorta achieved that?