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Another interaction.  Large groups of hunters (say, 20) are almost  immune to damage from dragons (and presumably other monsters that use  missiles), since their missiles will fill space enough to collide with all the dragon's.  

This is why I suggested adding an option to turn them off. I don't like them appearing out of thin air to remove dragon infestations. They'll keep themselves in control anyways due to infighting.

I actually like dragons because they'll free up room for empires whose allies are stuck degenerating, and also their only border. 

Same, I was talking about the hunters.

Right, I figured that out.  Now, I'll sometimes turn hunter interventions back on to "clean up" before welcoming a new monster from a quest result.