The visuals are really great. Professional looking particles and art. The ressurection looks really good and feels great. Different enemies would make the game more fun and randomly generated obstacles would be also great.
The movement is kinda unresponsive... I assume you are normalizing an input vector to avoid faster move speed when moving diagonaly, but you're using Input.GetAxis() to get the input value. When you want to normalize input vector, you should use Input.GetAxisRaw() (I could be wrong, maybe you are using different input method, this is just my assumption)