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(+1)

Cool game for being made in only half the time!! I like the subtle story with the endings :)
A few tips: there are ways to animate the dash instead of just teleporting the player, for example just setting the velocity to a high number on the x axis. A few particles or a trail would look cool on the dash too but that's up to personal taste :)
For the platforming, it can be very annoying to have to make jumps perfectly, so lowering the gap or increasing the jump size juuust a bit can make the game more satisfying
Cool art and use of black and white!

(+1)

Thank you for the detailed and enlightening feedback. To be honest, the velocity thing that you suggested IS kinda what I did, and I was thinking about adding a particle trail, but just didn't have enough time. The thing is that I set the max speed pretty low, so I have to multiply it by a certain number to make the player go any distance at all. I like the idea of increasing the jump force to make the platforming less janky.