I had three main problems; my first is that I suck at art of any kind so my game art is terrible:(. The second is I struggled with time, meaning I had no time to playtest, which meant the difficulty was terrible and it wasn't very user friendly. Also unity decided that it didn't want me to change the text in Text.text, so I had to dig up some old unity ui interface called GUI.label which I didn't properly understand, which led to the ui being messed up.