Daaamn this game is so good! It has the same idea as my game but like 100x more polished. The animations, color palette, particles, everything are just so expertly crafted. If I could provide any feedback, it's that I think the abilities should be bound to number keys and the spring enemies are impossible to predict and bounce way too erratically. But overall, absolutely incredible job! Makes me a little sad about my game, but motivates me to improve
(Also would you mind sharing how you did the wind effects for the floating ability? Was it shaders?)