what's there works, i like the aesthetic, i just wonder how you can expand it. like with delivery quests, ways to earn money, ways to interact with locations, different starting positions
i might rip this idea off tbh
Thanks for playing! This is essentially a inspired by another game: 80 days, which is also about traveling. The way it handles money is through buying items and then selling them at different locations for a higher price. This is one of the things I'll also gonna be implementing in to my game. Whilst my game, compared to 80 days, will be more centred around characters and new world.