I think there is something here, I like the animations although I could only get about as far as three or four opponents, the yield mechanic was interesting but felt that alot of the time you fell under the 50% and it left alot to chance. It would be cool if there was more in the game that gives the player more choice in making the random events easier to overcome.
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Thank you so much for playing and for the feedback! Yeah I made the RNG a little too brutal unfortunately. Yeah I feel as though I should have given more warning when you were about to fall below 50%, too. Another person mentioned auto-pausing to give you a chance to consider yielding. Definitely something I'll be thinking about. More player choice is definitely something I'll be adding.
Thanks again! :)