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Hey there, finally I found the time to put your game through a test. It worked flawlessly under Linux. It took me some time to understand how you can use the car parts to help you proceed. Leaving the burning car was easy but I am still not sure when the wheels stick and when they disappear. It got a little bit monotonous and hard at times so I thought I could not pull through to the end. But: I did it, 17 something minutes if I remember correctly with 47 deaths. I don’t know if this is good, though. I like the game, especially as it is 3d and I still have to experiment with 3d games myself, so far I stick in the 2d space. Great to see what is possible with Godot.

I also like the music very much, especially the Wowie! All in all: a solid jam game.

Thank you so much for playing and the review, and yes, I agree about the non-obvious despawning rules and monotonous level design, we ran out of time so we just hastily assembled some platforms for the level :D
This is more or less our first 3D work in Godot, the transition from 2D was pretty smooth and everything worked nicely except for the browser build and of course is_instance_valid :)