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(+1)

The interface and sound design match the mood nicely. I like how the dehumanization kink fits the gameplay and story choices. I particularly like the part where your character data is replaced. It works fantastically well as a  narrative element and makes clever use of the customization mechanics.

The art style for characters and environments clashes a little with the themes in my opinion. Something with a grittier palette and slightly less cartoony may be a better match.

(+1)

Thank you for the comment! The scene with the character sheet was an idea I've been thinking about for a while, so I was happy to find a way to make use of it.

It's true that the palette and the environments are a little simplistic. I didn't have a dedicated artist to work with, and I started the game jam a little late, so I ended up having to cut corners. If I were to continue this game (or make it into a series), that's something I'd look into.