Fantastic artwork and presentation, and super polished for 72 hours! Feeding humans to the monsters was a really fun take on the Overcooked-esque gameplay. Like other people have said, having a timer or some sort of obvious win-state would really help with the pacing of the game, after a while it began to get repetitive. Also I tried to feed an egg to one of the monsters to see what would happen and got a fatal crash (I was playing on the recommended Windows version).
Nice work on this! Definitely seems like an idea that could be expanded on outside of a game jam.