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(1 edit)

This was really great! It so hard to predict the cascade of movements compared to regular chess. That visual effect was also super cool. I've been wondering how to do it. I also liked the audio and the pieces flying around. Check out my little strategy game if you have the chance :)

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Thanks! I plan on releasing the source code for the shaders sometime after the rating period ends :). They're written in Godot's GLSL implementation, but it should be fairly easy to adapt to any other game engine/shading language

Nice! I look forward to it, one of the next things I'm trying to learn is shaders.

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I just uploaded the shaders to GitHub!