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(+1)

Hi. 

The artwork of the game was pretty nice and I liked the concept of the game, like getting your parts back to become bigger, but I think there wasn't much of a difference to the last state. Like, the player didn't get stronger or faster, just bigger (at least, it wasn't notorious that the player became more powerful). So the mechanics, which I found interesting at the beginning, became repetitive over time, and the goal became not something that I wanted to see what happen but more like "let's get this over with".

I'm sorry if this feedback comes as negative criticism or just throwing bad energy. On the contrary, I think that your game with more polish could have had a really good execution for the great and original idea you guys had.

Hope this can be helpful in some way. 

(+1)

Thanks for playing and taking the time to give us your feedback too. I agree with you about the mechanics needing to evolve over time. We really like this concept too so we will probably be adding more mechanics as soon as we can. The idea is to have you get different powers and attacks as you get more body parts. We also want to make the enemies more interesting and diverse. We were thinking bugs and things might be cool. Some other people suggested that too. We really appreciate all the feedback we get and we're very grateful to everyone who's played and let us know where we could make improvements. 

(+1)

I'm really glad that you guys didn't take it the wrong way. 

I will play the next version of the game when it comes out :)

(+1)

Thanks for following! We are excited to add more stuff to the game. :-)