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(+1)

Really liked the game, visuals and story fit very well. But with some sounds and music it be a whole other level.
And one question: How did it fit the theme? For me it was an ongoing progress without winning or loosing, some kind of novel :)

You should consider switching engines. With this storytelling this good, with so much limitation, the sky is the limit if using unity ;)

(+1)

The theme was that of progressing through the failure as a Forest Ranger, failing to save the forest, ("only you can prevent wildfires") and through injury to save yours and two others souls in the end.  Success in the failure. Also yeah I've been looking into Godot and Unity heavily this past week! Thank you so much