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(1 edit)

Hi, yes the same config file can be used. But here's a template you can use.

Save it under My games/QuestofDungeons as config.ini

You can change fullscreen and resolution there, among a couple other things.


https://www.dropbox.com/s/suu8ue4a9f7qcpr/config.ini?dl=1

(2 edits)

EDIT: I messed something up. I thought 1 was false for fullscreen. But then I did a quick search after posting the reply since I was not sure, and turns out it was the opposite. Now with fullscreen=0, the game opens normally on my virtual machine. I'll also try with Win10 now

EDIT #2: Graphics still broken on the Win10 virtual machine after patching the fullscreen parameter. But at least I got it working on Linux and Android. Thank you very much for your help.

Hi

I tested the template config file in the virtual machine, but changing width to 800 and height to 600.

The game automatically closed, the native screen resolution of the virtual box got messed up and the text below is the log from the terminal:

ubuntu@ubunu2004:~/Downloads/QuestofDungeons_linux_2.0.4/Quest of Dungeons$ ./QuestofDungeons
X Error of failed request:  BadValue (integer parameter out of range for operation)
  Major opcode of failed request:  153 (XFree86-VidModeExtension)
  Minor opcode of failed request:  10 (XF86VidModeSwitchToMode)
  Value in failed request:  0x3ac
  Serial number of failed request:  229
  Current serial number in output stream:  232
AL lib: ReleaseALC: 1 device not closed

I also tried the game in a Windows 10 virtual machine (both with and without the config.ini file), and the graphics were pretty broken. But at least in Windows I could alt-tab out of it

(2 edits)

While on Linux I think OpenGL2 supports well on a Virtual Machine, I think a Windows 10 VM not so much, or at least I always had some issues on my systems, I have to use an actual installation, it seems that for the most part the Virtual machines focus on DirectX for Windows and OpenGL for Linux, and this game was made in linux.  


The first ever version of QoD was OpenGL 1 which *should* work on windows Virtual machines but I had to upgrade to GL 2 after a couple years and that broke virtual machine. Try using that other version if you wanna give it a try at least, but warning it's really an old QoD version.

https://forums.virtualbox.org/viewtopic.php?t=82614 https://news.softpedia.com/news/VirtualBox-3-0-0-for-Linux-Brings-3D-and-OpenGL-2-0-Support-115491.shtml