Yeah I getchu! Thanks for the feedback. A lot of what I could was EXTREMELY limited because of the engine being a modded hack of an old engine that's pretty limited as is. So I couldn't do audio or much of anything, even the monster appearing and attack is all based in hidden room switches to make it feel like it's doing something substantial. I'm looking into using Godot next as an engine to expand this into something fuller. I'll gladly take the suggestions into the future with me!
As for the theme, it was that of progressing through the failure as a Forest Ranger, failing to save the forest, ("only you can prevent wildfires") and through injury to save yours and two others souls in the end.