Really fun! Almost too hard. How did you do the splatter effect? Decals? They look really awesome. Would be cool to add an option for it as a heatmap. The rocket sound is nice as well.
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Thanks for the feedback!
The splatter effect took quite a bit of time to figure out :). Basically, each splatter is a simple particle effect. Every object in the scene has a camera attached to it, which renders these particles into the render texture, which is later assigned to this object.
I'll try to upload the source with more in-depth explanation today/tomorrow, so you can check back then if you're interested :)