Thanks for the detailed feedback.
For dead trees : good idea !
Combat was meant to be more challenging but have to skip it by lack of time.
Minimap, why not, or a better level design that guide you hint and unremarkable places you can remember.
Gate stuff, I just realize it with the previous comment...(and it was not meant to) there are already path to avoid some of them made by purpose.
Great feedback, really appreciated.