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Thanks for the detailed feedback.

For dead trees : good idea !

Combat was meant to be more challenging but have to skip it by lack of time.

Minimap, why not, or a better level design that guide you hint and unremarkable places you can remember.

Gate stuff, I just realize it with the previous comment...(and it was not meant to) there are already path to avoid some of them made by purpose.

Great feedback, really appreciated.