Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit) (+1)

Liked the paper visuals and with the story I'm guessing it implies that you're in a book.

Was quite weird how some trees dissapeared in the ghost(ethereal?) world, but have no difference in looks(could have dead trees, or rotten).

The combat could be something more than just touch to switch worlds.

Lack of minimap or something guiding me in some places, made me just wander aimlessly.

Liked the idea of changing the ending depending on who you encounter.

Should probably change the gate collision box so you cant just walk past in the corner(unless it implies that you're cowardly and just slip through the bars?)

Could be made into a interesting and unique game if you decided to expand on it.

Liked it nevertheless.

Thanks for the detailed feedback.

For dead trees : good idea !

Combat was meant to be more challenging but have to skip it by lack of time.

Minimap, why not, or a better level design that guide you hint and unremarkable places you can remember.

Gate stuff, I just realize it with the previous comment...(and it was not meant to) there are already path to avoid some of them made by purpose.

Great feedback, really appreciated.