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(+1)

Thank you, I like J for jump better but I try to make space jump too because most people are used to it. I know it's simple but I just haven't looked into how full screen works with embedded itch games and my code. I always have trouble with the sound effects being a little too harsh in my games. I don't know if its the program I use to make them or if its just HTML/JavaScript games. I knew the damage sound was loud so I actually set its volume to lower than the rest in the code. I like the concept of this game but it needs some polish.   

(+1)

That makes sense, yes. I think it would be best to just enable Fullscreen for the game.

Just go to Edit Game on Itch.io and scroll down to Embed Options:


(+1)

Thank you, Thanks for the picture too. I updated my code to take advantage of the full screen mode. I knew full screen mode was there I just knew my game couldn't actually take advantage of the screen being resized before. The canvas dimesons were hard coded in. Even without changing the code, enabling full screen does help avoid the space bar problem. I know the arrow keys can be and issue too.