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Thank you for recording your experience! You were really close to the end.

You should have had used your sprint to get over the hole where you failed. So the jump is be possible.

What I conclude from your play test: The movement implementation is terrible, we could have made that better and maybe a tip at your point of failure to use sprint would also be a good idea… And maybe more checkpoints?

Anyway, again thank you for playtesting it.