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Hey!

In STM's resources folder, change the object named "TextData" to "SuperTextMeshData". This was changed in v1.5 to avoid any future conflicts with other assets. I wanted to remove the dependence on this object to avoid this problem popping up, but was having issues replacing the info this ScriptableObject holds with static variables. Sorry about that!

Awesome that worked!  In case anyone else runs across this same issue, I also had to change the "TextData" script inside Scripts as well.

Thanks a lot!