Thank you for your response, JuiceFiend.
I've been with Juice Galaxy when it was still "World", since 0.0.4. I remember using the Draginslayer back then, getting tired of it soon after I got my brief power rush, because of how unduly potent it is. I put it down and didn't much pick it up for a long time after that.
I admit I was out of it for a brief time, during which 0.1.6 dropped, and presumably entails this nerf you speak of. If what you say is true then I am relieved Fishlicka took a step to nerf it.
Even so, fast-forward to now and I've picked it up and given it a couple of swings in 0.1.8, and it still seems too fast to be either immersive or fair - even keeping in mind the game's generally silly and logic-optional setting. I ordinarily agree with you on "buffing, not nerfing". However, to buff every other weapon would require upscaling the difficulty of almost every other enemy, including bosses, which would be a lot of work after Fishlicka's already done so much making each of those guys.
Editing Draginslayer itself seems the far more feasible task.