Something else that would be nice is a chip editor just like the one in digital-logic-sim, where you can package up your circuits into a single chip. Also there should be multiple project save slots instead of a singular canvas that you can edit.
I’ll be trying to implement a blueprint system like factorio’s in tandem with drag select. I think that’ll be a good compromise. I’ll also look into save slots.
Yeah, sorry about that. The way that my game is rendered doesn’t really allow for other resolutions right now. I’ll look into it for the next update, but it’s very unlikely that I can make it work for every resolution.