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(5 edits)

----------  Jamming with GDWC game jam, ------(Game name not decided yet) -----------

Theme: Brocken steel


---------> My idea is to make a game about souls. Everyone born with the soul power of the infinite. But, as they grow up they exposed to a lot of negativity around them. 

The objective of the game is to avoid that negativity and grow as a pure positive spirit. 

--------> Representing soul as steel and when game overs the soul will be broken. hence broken steel.😛

  Game premise: The game is an arcade game, where the player has to control a shield or spirit weapons that surrounds a Soul by pressing <-- & --> keys and protects the soul from all the negative parts of the world(representing them as coloured objects).


Game Modes:

        1. Defence

        2. Attack

----------->   In the Defence mode player will be defending the soul from negative objects;

----------->  In the Attack mode player will be killing them with the spirit weapons;