---------- Jamming with GDWC game jam, ------(Game name not decided yet) -----------
Theme: Brocken steel
---------> My idea is to make a game about souls. Everyone born with the soul power of the infinite. But, as they grow up they exposed to a lot of negativity around them.
The objective of the game is to avoid that negativity and grow as a pure positive spirit.
--------> Representing soul as steel and when game overs the soul will be broken. hence broken steel.😛
Game premise: The game is an arcade game, where the player has to control a shield or spirit weapons that surrounds a Soul by pressing <-- & --> keys and protects the soul from all the negative parts of the world(representing them as coloured objects).
Game Modes:
1. Defence
2. Attack
-----------> In the Defence mode player will be defending the soul from negative objects;
-----------> In the Attack mode player will be killing them with the spirit weapons;