After almost two years I am participating in a game jam. Super excited about the 48H game dev marathon.
rudrac
Creator of
Recent community posts
I'm regularly posting screenshots and videos of development on Instagram. I'll tag the GDWC if that's ok.
Venkatesh ||| Gamedev (@__rudrac) • Instagram photos and videos
---------- Jamming with GDWC game jam, ------(Game name not decided yet) -----------
Theme: Brocken steel
---------> My idea is to make a game about souls. Everyone born with the soul power of the infinite. But, as they grow up they exposed to a lot of negativity around them.
The objective of the game is to avoid that negativity and grow as a pure positive spirit.
--------> Representing soul as steel and when game overs the soul will be broken. hence broken steel.😛
Game premise: The game is an arcade game, where the player has to control a shield or spirit weapons that surrounds a Soul by pressing <-- & --> keys and protects the soul from all the negative parts of the world(representing them as coloured objects).
Game Modes:
1. Defence
2. Attack
-----------> In the Defence mode player will be defending the soul from negative objects;
-----------> In the Attack mode player will be killing them with the spirit weapons;
Nice concept, kept me engaged in the gameplay. Tutorial seems bit fast, not able to read. The controlls are cool, interesting take on jump. Explossion sounds are too loud for some reason. Great art, especially the sprinkle effect, that is awesome. Overall, the game is fun. I enjoyed playing it. Nice work.