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The visuals, the lighting were top. The SFX of the character were cute! 

Now, with the movement, it felt like walking in ice, or maybe the character was too fast and the platform a little tiny. The walljump was great tho.

There was a bug with the final boss where, even thought I light up all it's lights, it didn't fall and continued attacking the little magical girl. Maybe the boss overcame it's weakness and went for the kill. 

The mechanic of the light was a lot of fun, and having the ball following me around while holding the right click was cute.

The ghost could give a little feedback when being attacked though. I noticed they got brighter but that was with some of them only.

Jumping is fun. Loved the design of the final boss and the final girl! 

Thanks so much for the feedback! Yeah, I really wanted to make death animations for ghosts but I sadly ran out of time. Will definitely make sure to prioritise it in the future! ^_^