I don't experience any crashes in ERAS 2, for over a year I've had zero crashes. I also called my tester and he logs about 20 hours per week with Maelstrom and ERAS. He told me that he has had no crashes for about a year of play, after about 1000 hours of testing ERAS. So I can only guess there is a script message of some sort in your mod that might cause a crash. If I get Windows .dmp files, I can often find the function. Also, since the SendMessage function, used with incorrect parameters is the most common cause of abrupt crashing, I did add a feature to log that to the system.log, just in case that is a culprit. But there are many places that can cause sudden crashes that do not yet yield a log entry. I've added many extra logs over the years, but there are still more pieces of code that still lack full error handling; I add them when I see a likely place that needs logging.