Can crash dumps be done?
Often it paints with access to the sea from a port or bay and from the global map.
The problem is that the desktop just appears, but there are no clues in the logs. There is no way to trace what caused the crash.
GOF Maelstrom · By
If the system.log, error.log and compile.log files do not reflect an error, and the Windows Event Viewer does not contain information, then try adding a registry key to create a .dmp file for Maelstrom.exe when it crashes:
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\Windows Error Reporting\LocalDumps\Maelstrom.exe
https://www.meziantou.net/tip-automatically-create-a-crash-dump-file-on-error.ht...
Add DWORD DumpCount = 5
Add string DumpFolder = <path to hold .dmp files>
I don't experience any crashes in ERAS 2, for over a year I've had zero crashes. I also called my tester and he logs about 20 hours per week with Maelstrom and ERAS. He told me that he has had no crashes for about a year of play, after about 1000 hours of testing ERAS. So I can only guess there is a script message of some sort in your mod that might cause a crash. If I get Windows .dmp files, I can often find the function. Also, since the SendMessage function, used with incorrect parameters is the most common cause of abrupt crashing, I did add a feature to log that to the system.log, just in case that is a culprit. But there are many places that can cause sudden crashes that do not yet yield a log entry. I've added many extra logs over the years, but there are still more pieces of code that still lack full error handling; I add them when I see a likely place that needs logging.