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(1 edit) (+1)

This game definitely has some potential.

However, I find it rather difficult (final boss, at least). I didn't finish it. Because of the lack of checkpoints, I don't really have the motivation to try it again (I've reached the final boss twice, but failed both times). The problem is, that I have to play through easy levels, to get the boss, which is not ideal. Also, disability to heal encourages passive gameplay (basically, I only attacked with L, and avoided all close combat)

On the plus side - the game looks very good. Conceptually gameplay is rather interesting, but (imo) it didn't manage to fully unlock its potential, because of the issues mentioned above.

So, it is definitely good for a prototype, but it could be much better with few changes. Which is a shame.

Thanks for checking the game out. 
Yeah, there were several planned mechanics that I wanted to put in such as checkpoints and a heal on hit but I never got to it. A lot of the mechanics were unfinished too, such as the boss fight( The boss fight actually doesn't end). Basically, I handed in whatever I had. This was me testing the waters, so I'm treating this as a prototype for now and hoping for feedback.