I felt like I was playing a JRPG. Oh, the countless hours of grind! The dialogue system was also very nice. It's obvious that whoever made this game put a lot of time and effort into it. But I'll be honest with you: After playing it for about 15 minutes, I kinda got bored of the grind. I feel like if there was more variety, I could keep grinding for longer, just to see those new environments and enemies. (I'm sorry if this is already a thing and I didn't see them because I couldn't beat the boss) But it's totally understandable because we only had 5 days. In fact, I think this was the most logical choice: Quality over quantity. Delivering a short, solid game with no bugs instead of a huge game that is broken.
The story was also intriguing and made me curious: Who is our character? Who is he? What are these slimy creatures? Why is the boss bigger, and why is he fighting us?
So all in all a very nice game that gets a bit stale after some time, but we can say that for %90 of games made in jams. Keep on rocking!