I guess I only discover about staying on the wall through holding W and X is because holding W is the only way is make the camera stay where I prefer when I try to go through that part.
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That would make sense because you are ascending up, W positions the camera to be close to you on the side you (not above or below), now thinking about it, the mini game is unfair as it expects you know how to move on walls decently, but also when you reach the end you are expected to "Twirl Dive" into the rose awaiting you at the top before the jelly fish reaches it.
I did edit the game page to include the controls if that helps, but I am also thinking of creating a video walkthrough of the game to see if that helps, I mean I could also slow down the jellyfish, but that would be tweaking the game, and I only want to tweak the game if a technical issue arises, but if this is a enough of a problem to enough people, I will be willing to consider it a technical issue ;)