Thanks! I ran out of time, so there was only a single dungeon in the game... My personal preference is to not have boss health bars, but I think it can fit this game, specially with all the unused HUD space. I plan to make 2 or 3 enemies per dungeon, as they are very short.
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I guess Dark Souls has made me change my mind about health bars haha but if you wanna go for a classic zelda experience without them, then go for it! But make sure player is getting feedback so she/he thinks is making progress (visual fx, changing the sprite or state of the boss, etc.)
Nice to hear you're expanding the game! I'll happily play the game with more content when available :)