Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you! Yeah I realized late in development that I didn't really have a win or lose condition and didn't quite have time to implement it, so I just threw on the survival timer to add some feeling of achievement. If I was gonna development further I'd definitely either increase decay rate as the teeth fall out, or just have a flat loss once a certain number are gone.