Thank you and yeah I noticed the score bug, not the skeet getting stuck though that's interesting I'll look into it. The scoreboard was resetting but it's being persisted through a database now so that should be fixed as well. I'm going to wait till after the jam to make any changes to the game itself though. I made the game with javascript which I've done a LOT of the past decade so at this point I can hack together stuff pretty quickly without an engine. Thanks again for your positive feedback, it's extremely motivational.
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Something else that you could fix is that when the player throws a Kunai then it hits the skeet when the player hits the ground the the hit streak doesnt continue even though the player threw it in the air. I have a few ideas that you could implement in a post-jam version one is unlockable weapons for example bow and arrows with gravity and it would feel super cool when you hit stuff with it and maybe the good part of using it is that it gives more points, another is an accuracy bonus where you get a bonus for hitting consecutive shots. Anyway I'm looking forward for future updates! Also do you think you could try my game?