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Thanks alot! We actually have a few other place-able buildings/props thought out, but we were short of time and spent too much time trying to squash a few bugs(still had alot in the end though sadly). Props to Bamboo01 for coding the dialogue system from scratch mid-way through the jam, I think it added to the whole experience. ( I do agree that the first level has a tad too much dialogue and slowness though haha)