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A jam submission

Lazer AssassinView game page

Kickass assassin shoots radiation beams (also called lasers heh)
Submitted by Bamboo01, Kiann (@kiannnnn_) — 3 hours, 11 minutes before the deadline
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Lazer Assassin's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#104.0004.000
Enjoyment#173.7143.714
Overall#203.7863.786
Presentation#333.5713.571
Use of the Limitation#383.8573.857

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
2 people - https://bamboo01.itch.io/ & https://kiann-583113.itch.io/ (@kiannnnn_)

Software used
Unity

Use of the limitation
Only 1 hand for everything - all controls are done using the mouse

Cookies eaten
-1 we have lack of sleep gnite; Check out the game site for all the fun bugs we have

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Comments

Submitted(+2)

You guys NAILED THIS. Loved the vibe the little story and the depth of the mechanics. Great work! 

Developer(+2)

aw thanks a lot, glad you enjoyed that lil cheesy plot, shoehorned it in last minute before the submission :p

Submitted(+2)

Really good. Some bugs with placement and I wish you could click through the text, but it just has so much juice. Following along the laser as it fires is a really smart idea. 

Developer(+1)

Appreciate it! I was actually really happy with how great the laser firing animations and VFXs turned out, I was super rusty and didn't game dev much for a few months already, the Jam was a good experience for practicing. I had to admit I spent too much time debugging the laser though and didn't have time to help out Bamboo(teammate) with bug fixing on his side.

Submitted(+2)

Really good game, I love the animation for the firing and the visuals !

There are just some glitches for placing blocks sometimes.

Submitted(+2)

Nice gameplay idea and really good amount of polish. I liked the work you put into VFX and making some shop system for a feel of progression. Only thing I found a bit frustrating is the speed at which text appears (A bit too slow). Other than that fun experience!

Developer(+1)

Thanks alot! We actually have a few other place-able buildings/props thought out, but we were short of time and spent too much time trying to squash a few bugs(still had alot in the end though sadly). Props to Bamboo01 for coding the dialogue system from scratch mid-way through the jam, I think it added to the whole experience. ( I do agree that the first level has a tad too much dialogue and slowness though haha)

Submitted(+2)

This game is wery good...