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hmm, my download had a godot folder with an autotile.png but no project file (project.godot) or .tres file (which I think can hold bitmask definitions).

As far as I know, with at png I need to use the Godot tilemap tools to manually draw the bitmasks.  Again, I'm new to all this so I could easily be missing something obvious. Apologies if that is so.  If you get a chance to take a look it would be greatly appreciated. These tilesets are amazing, looking forward to building out a game with them.

cheers   

Ah ! You are right I didn't maintain the godot sample project. I'll add it back this weekend !

Hello,

I have added a sample Godot project with autotiles. Does it match your needs ?

👍 Perfect, thanks for taking the time to do that, I really appreciate it

It was my bad, I don't maintain those stuff.